A downloadable game for Windows and macOS

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Safe Haven

In this short

 Post-Cyberpunk Bullet Hell

Sinc has discovered that a Cyber Demon has taken control of her favorite bar. Her friend, the Bartender, Hasalt, has nearly lost his mind with fatigue from the horrors the Demon imposes on the place.

Sinc must do whatever they can to expunge the demon from this locale, so as to save their haven from the impending doom of the outside world...whatever is left of it.


  • WASD to move
  • Space to dash
  • Mouse click to shoot


This was made as part of the <<OST Game Jam Volume 6>>. Music credit goes to:

  • And Then So Clear - Vintage Grenyelp [Main Boss theme]
  • Ruins of The Sleeping Beast - Lincolnpepper [Death Screen Theme]
  • Within the Music Box - Timothy Adan [End Theme]
  • A Lost Memory - MistRiven [Bar Theme]

All of which can be found at <<2HAC - Vintage>>.

The art and development was done by Thuleanx. Story and audio design by Dylan Davis.

PlatformsWindows, macOS
Rated 4.3 out of 5 stars
(3 total ratings)
Tags2D, Atmospheric, Bullet Hell, Cyberpunk, Horror, Isometric, Music, Pixel Art


Download NowName your own price

Click download now to get access to the following files:

SafeHavenWindows.zip 66 MB
SafeHavenMac.zip 50 MB


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The game's fairly solid and simple as well. Though I found myself loosing sight of my character a few times. I would make the character light up every time you take damage. Other then that, great game.

Here's my channel for other games I have played. https://www.youtube.com/c/Levont

Thank you for playing the game! I really enjoy looking at your gameplay. Your suggestion is spot-on and I'll be implementing changes to make the character more visible in the next iteration.


Woah that escalates quickly! XD

Really love this, I enjoy how the music changes once you get to the 6 enemies!

Controls feel great too, though I tend to lose my mouse in the chaos. It's pretty easy to add a custom mouse cursor in Unity. Might want to look into adding something with some contrast if you plan to continue working on it!

It's great though, I was never good at bullet hell games but I'm glad I made it to the big fight (even though I lost haha)


Thank you for the suggestion. I'll definitely make that adjustment! 


Awesome game! I had no idea it was going to get that challenging, but it's so much fun! The controls are really smooth and the enemy animations, especially the wind-ups, are really cool. I'd happily play a much longer game of this. Great work!

Thank you! I'm glad you enjoy the game.


Amazing work! I really love the effects work in this so much. Particularly, right before each eye slams, the distortion effect is wonderful. Also the edge effects around the arena look great too!

The gameplay is also solid! Though personally I like to play this style of game with a controller using a twin stick setup. I tended to lose my mouse placement when quickly aiming around. It also might be the similar colors with the floor heh.

But minus that small nitpick, this is super well done!

Thanks so much for your kind words! Thul did an amazing job with the boss design.


Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was a cool horror game about the main character performing an insane exorcism on a really powerful demon. I did not expect the game to be so challenging and difficult after playing the game for only few minutes XD. I did not manage to overcome the demonic boss but I did enjoy the fight when I was fighting with the boss. I felt that the game would be better if more was done before fighting the boss, such as more things to do at the start of the game at the bar to build up to the climax of the story and maybe smaller demons to fight with before fighting such a powerful demon boss so that the player can get some fighting experience beforehand.

Thank you for reading my comment and I wish you good luck in your future endeavours.


Thanks for giving the game a go! I agree with your comment -- there is a lot that we can do to improve the game leading up to the fight.